The way forward for moon exploration could also be rolling round a nondescript workplace on the CU Boulder campus. Right here, a robotic about as large as a big pizza scoots ahead on three wheels. It makes use of an arm with a claw at one finish to select up a plastic block from the ground, then set it again down.
To make certain, this windowless workplace, full with grey carpeting, is nothing just like the moon, and the robotic, nicknamed “Armstrong,” would not final a minute on its frigid floor.
However the scene represents a brand new imaginative and prescient for house exploration—one by which fleets of robots working in tandem with individuals crawl throughout the lunar panorama, constructing scientific observatories and even human habitats.
Xavier O’Keefe operates the robotic from a room down the corridor. He wears digital actuality goggles that enable him to see via a digital camera mounted on high of Armstrong.
“It is impressively immersive,” mentioned O’Keefe, who earned his bachelor’s diploma in aerospace engineering sciences from CU Boulder this spring. “The primary couple of instances I used the VR, the robotic was sitting within the nook, and it was actually bizarre to see myself utilizing it.”
He is a part of a staff of present and former undergraduate college students tackling a tough query: How can people on Earth get the coaching they should function robots on the hazardous terrain of the lunar floor? On the moon, gravity is barely about one-sixth as robust as it’s on our planet. The panorama is pockmarked with craters, some solid in everlasting darkness.
In a brand new research showing in Advances in Area Analysis, O’Keefe and fellow CU Boulder alumni Katy McCutchan and Alexis Muniz report that “digital twins,” or hyper-realistic digital actuality environments, might present a helpful proxy for the moon—giving individuals an opportunity to get the hold of driving robots with out risking injury to multi-million-dollar tools.
The research is a component of a bigger analysis effort led by Jack Burns, astrophysics professor emeritus within the Division of Astrophysical and Planetary Sciences (APS) and the Heart for Astrophysics and Area Astronomy (CASA).
“There was a whole lot of room to make errors with Armstrong because it wasn’t a million-dollar piece of {hardware} going to house,” mentioned McCutchan, who earned her grasp’s diploma in aerospace engineering sciences from CU Boulder in 2025. “It was an excellent sandbox to fiddle in.”
Digital twin
For Burns, a co-author of the research, Armstrong and its VR digital twin signify a giant leap ahead, regardless of the robotic’s humble look. Burns is a part of a staff working to design a futuristic scientific observatory on the moon known as FarView—which might be made up of an online of 100,000 antennas stretching over roughly 77 sq. miles of the lunar floor. Daniel Szafir of the College of North Carolina, Chapel Hill was additionally a co-author of the brand new research.
“In contrast to the Apollo program, the place human astronauts did all of the heavy lifting on the moon, NASA’s twenty first century Artemis Program will mix astronauts and robotic rovers working in tandem,” Burns mentioned. “Our efforts at CU Boulder are meant to make lunar robots extra environment friendly and recoverable from errors, so treasured astronaut time on the lunar floor will likely be higher utilized.”
The house group’s first hurdle: Making a digital twin for Armstrong to roam round in. To do this, the researchers started by making a digital reproduction of their workplace utilizing a online game engine known as Unity—proper right down to the beige partitions and drab carpet.
“We needed to get the digital twin as near the actual factor as doable,” mentioned O’Keefe, who’s now a grasp’s scholar within the Ann and H.J. Smead Division of Aerospace Engineering Sciences at CU Boulder. “For instance, we timed how briskly the robotic moved over one yard. Then we did the identical take a look at within the digital surroundings and bought the robotic’s pace to be the identical.”
Subsequent, the staff ran an experiment. In 2023 and 2024, they recruited 24 human individuals to function Armstrong whereas sitting in a room down the corridor. Donning VR goggles, the themes took the robotic via a easy process: They picked up and adjusted a plastic block that represented one of many antennas in FarView.
Half of the individuals, nonetheless, bought a head begin. They first practiced the identical process within the digital model of the workplace.
People who bought the possibility to function Armstrong’s digital twin earlier than driving the actual factor accomplished the duty roughly 28% sooner than individuals who solely bought the possibility to function the bodily robotic. In addition they reported that they felt much less stress in the course of the process.
“That is what is basically thrilling about this—you are capable of simulate every little thing within the surroundings, from the shadows to the feel of the filth, after which practice operators on circumstances which can be as near actual as doable,” O’Keefe mentioned. “That manner, when you get to the moon, you’ve gotten a better probability of success.”

Actual-world expertise
McCutchan, who additionally joined the challenge as an undergrad, added that the research gave her and her fellow college students a grounding in how analysis works in the actual world.
For instance, when the researchers started the experiment, they found that the human topics stored making the identical mistake. Once they went to select up the faux antennas with Armstrong, they typically flipped the blocks over by chance. The group hadn’t anticipated that.
“Everytime you get individuals concerned, they do issues in methods you would not count on them to,” mentioned McCutchan, who just lately began work as a mechanical options take a look at engineer at BAE Programs, an aerospace firm.
At this time, Burns’ staff is transferring onto a brand new objective: They’re recreating the way more advanced surroundings of the lunar floor. The researchers are working with the Colorado-based firm Lunar Outpost to construct a digital twin of a rover on the moon in the identical recreation engine. The toughest half, O’Keefe mentioned, is getting the lunar mud good.
“The rover will kick up mud with its wheels because it drives, and that might presumably block sensors or cameras,” O’Keefe mentioned. “But it surely’s actually onerous to know precisely how mud strikes on the moon as a result of you possibly can’t simply go outdoors and measure it.”
For now, he’s completely happy being part of the way forward for lunar exploration, albeit from the protection of campus.
“It is superior to be a part of this, even when it’s a small a part of getting individuals on the moon.”
Extra info:
Xavier O’Keefe et al, Follow makes good: A research of digital twin know-how for meeting and problem-solving utilizing lunar floor telerobotics, Advances in Area Analysis (2025). DOI: 10.1016/j.asr.2025.05.048
College of Colorado at Boulder
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Robots might in the future crawl throughout the moon, and undergrads are laying the groundwork (2025, July 2)
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